Posts Tagged ‘metaplace’

Virtual Currency and Freemium Services

Sunday, April 19th, 2009

Here’s a monetization idea I’ve been playing with since participating in post-GDC “Idea Exchange: Emerging Trends in Game Development,” a sort of virtual conference that was held in both Metaplace and Second Life via a chat bridge between the two (pretty cool in itself). You can see a side-by-side screen comparison here.

During that chat, a lot of ideas were covered, and Raph briefly touched on how he thought offer-based marketing was a big new trend at GDC. Here’s the chat log, edited for relevance:

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Predicting the Metaplace Explosion

Thursday, March 26th, 2009

Some people are overly enthusiastic about Metaplace’s potential: MPMillionaire, for example, thinks it’s the next Google. It’s not the next Google, that comparison doesn’t really make sense. Google is about data, and MP is about experience and immersion.

What is it? It’s the content, it’s the browser, it’s the server. It’s another way of viewing the web. It’s what VRML tried to be, it’s what big metacontent apps like Second Life wish they were. It’s a supplement to how you experience an enormous wealth of information.

What Metaplace is, I think, is quite possibly the most accessible rich multiplayer experience available. My understanding is that shortly after open beta it’ll be embeddable in any site. This means you can have your own personal MMO. You can have virtual locations that people can walk through. You can do pretty much anything with a virtual world, then embed a window into that world on any website.

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